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- import path from 'path';
- import SeleniumHelper from '../helpers/selenium-helper';
- const {
- clickText,
- clickXpath,
- findByText,
- findByXpath,
- getDriver,
- getLogs,
- loadUri,
- rightClickText,
- scope
- } = new SeleniumHelper();
- const uri = path.resolve(__dirname, '../../build/index.html');
- let driver;
- describe('Working with costumes', () => {
- beforeAll(() => {
- driver = getDriver();
- });
- afterAll(async () => {
- await driver.quit();
- });
- test('Adding a costume through the library', async () => {
- // This is needed when running the tests all at once or it just fails...
- await driver.quit();
- driver = getDriver();
- await loadUri(uri);
- await driver.sleep(500);
- await clickText('Costumes');
- await clickXpath('//button[@aria-label="Choose a Costume"]');
- const el = await findByXpath("//input[@placeholder='Search']");
- await el.sendKeys('abb');
- await clickText('Abby-a'); // Should close the modal, then click the costumes in the selector
- await findByXpath("//input[@value='Abby-a']"); // Should show editor for new costume
- const logs = await getLogs();
- await expect(logs).toEqual([]);
- });
- test('Adding a costume by surprise button', async () => {
- await loadUri(uri);
- await clickText('Costumes');
- const el = await findByXpath('//button[@aria-label="Choose a Costume"]');
- await driver.actions().mouseMove(el)
- .perform();
- await driver.sleep(500); // Wait for thermometer menu to come up
- await clickXpath('//button[@aria-label="Surprise"]');
- const logs = await getLogs();
- await expect(logs).toEqual([]);
- });
- test('Adding a costume by paint button', async () => {
- await loadUri(uri);
- await clickText('Costumes');
- const el = await findByXpath('//button[@aria-label="Choose a Costume"]');
- await driver.actions().mouseMove(el)
- .perform();
- await driver.sleep(500); // Wait for thermometer menu to come up
- await clickXpath('//button[@aria-label="Paint"]');
- const logs = await getLogs();
- await expect(logs).toEqual([]);
- });
- test('Duplicating a costume', async () => {
- await loadUri(uri);
- await clickText('Costumes');
- await rightClickText('costume1', scope.costumesTab);
- await clickText('duplicate', scope.costumesTab);
- await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for duplication to finish
- // Make sure the duplicated costume is named correctly.
- await clickText('costume3', scope.costumesTab);
- const logs = await getLogs();
- await expect(logs).toEqual([]);
- });
- test('Converting bitmap/vector in paint editor', async () => {
- await loadUri(uri);
- await clickText('Costumes');
- // Convert the first costume to bitmap.
- await clickText('costume1', scope.costumesTab);
- await clickText('Convert to Bitmap', scope.costumesTab);
- // Make sure mode switches back to vector for vector costume.
- await clickText('costume2', scope.costumesTab);
- await clickText('Convert to Bitmap', scope.costumesTab);
- // Make sure bitmap is saved by switching back and converting to vector.
- await clickText('Sounds');
- await clickText('Costumes');
- await clickText('Convert to Vector', scope.costumesTab); // costume2
- await clickText('costume1', scope.costumesTab);
- await clickText('Convert to Vector', scope.costumesTab);
- const logs = await getLogs();
- await expect(logs).toEqual([]);
- });
- test('Undo/redo in the paint editor', async () => {
- await loadUri(uri);
- await clickText('Costumes');
- await clickText('costume1', scope.costumesTab);
- await clickText('Convert to Bitmap', scope.costumesTab);
- await clickXpath('//img[@alt="Undo"]');
- await clickText('Convert to Bitmap', scope.costumesTab);
- await clickXpath('//img[@alt="Undo"]');
- await clickXpath('//img[@alt="Redo"]');
- await clickText('Convert to Vector', scope.costumesTab);
- const logs = await getLogs();
- await expect(logs).toEqual([]);
- });
- test('Adding an svg from file', async () => {
- await loadUri(uri);
- await clickText('Costumes');
- const el = await findByXpath('//button[@aria-label="Choose a Costume"]');
- await driver.actions().mouseMove(el)
- .perform();
- await driver.sleep(500); // Wait for thermometer menu to come up
- const input = await findByXpath('//input[@type="file"]');
- await input.sendKeys(path.resolve(__dirname, '../fixtures/100-100.svg'));
- await clickText('100-100', scope.costumesTab); // Name from filename
- await clickText('100 x 100', scope.costumesTab); // Size is right
- const logs = await getLogs();
- await expect(logs).toEqual([]);
- });
- test('Adding a png from file (gh-3582)', async () => {
- await loadUri(uri);
- await clickText('Costumes');
- const el = await findByXpath('//button[@aria-label="Choose a Costume"]');
- await driver.actions().mouseMove(el)
- .perform();
- await driver.sleep(500); // Wait for thermometer menu to come up
- const input = await findByXpath('//input[@type="file"]');
- await input.sendKeys(path.resolve(__dirname, '../fixtures/gh-3582-png.png'));
- await clickText('gh-3582-png', scope.costumesTab);
- const logs = await getLogs();
- await expect(logs).toEqual([]);
- });
- test('Adding several costumes with a gif', async () => {
- await loadUri(uri);
- await clickText('Costumes');
- const el = await findByXpath('//button[@aria-label="Choose a Costume"]');
- await driver.actions().mouseMove(el)
- .perform();
- await driver.sleep(500); // Wait for thermometer menu to come up
- const input = await findByXpath('//input[@type="file"]');
- await input.sendKeys(path.resolve(__dirname, '../fixtures/paddleball.gif'));
- await findByText('paddleball', scope.costumesTab);
- await findByText('paddleball2', scope.costumesTab);
- await findByText('paddleball3', scope.costumesTab);
- await findByText('paddleball4', scope.costumesTab);
- await findByText('paddleball5', scope.costumesTab);
- await findByText('paddleball6', scope.costumesTab);
- const logs = await getLogs();
- await expect(logs).toEqual([]);
- });
- test('Adding a letter costume through the Letters filter in the library', async () => {
- await loadUri(uri);
- await driver.manage()
- .window()
- .setSize(1244, 768); // Letters filter not visible at 1024 width
- await clickText('Costumes');
- await clickXpath('//button[@aria-label="Choose a Costume"]');
- await clickText('Letters');
- await clickText('Block-a', scope.modal); // Closes modal
- await rightClickText('Block-a', scope.costumesTab); // Make sure it is there
- const logs = await getLogs();
- await expect(logs).toEqual([]);
- });
- test('Costumes animate on mouseover', async () => {
- await loadUri(uri);
- await clickXpath('//button[@aria-label="Choose a Sprite"]');
- const searchElement = await findByXpath("//input[@placeholder='Search']");
- await searchElement.sendKeys('abb');
- const abbyElement = await findByXpath('//*[span[text()="Abby"]]');
- driver.actions()
- .mouseMove(abbyElement)
- .perform();
- // wait for one of Abby's alternate costumes to appear
- await findByXpath('//img[@src="https://cdn.assets.scratch.mit.edu/internalapi/asset/b6e23922f23b49ddc6f62f675e77417c.svg/get/"]');
- const logs = await getLogs();
- await expect(logs).toEqual([]);
- });
- test('Adding multiple costumes at the same time', async () => {
- const files = [
- path.resolve(__dirname, '../fixtures/gh-3582-png.png'),
- path.resolve(__dirname, '../fixtures/100-100.svg')
- ];
- await loadUri(uri);
- await clickText('Costumes');
- const el = await findByXpath('//button[@aria-label="Choose a Costume"]');
- await driver.actions().mouseMove(el)
- .perform();
- await driver.sleep(500); // Wait for thermometer menu to come up
- const input = await findByXpath('//input[@type="file"]');
- await input.sendKeys(files.join('\n'));
- await findByText('gh-3582-png', scope.costumesTab);
- await findByText('100-100', scope.costumesTab);
- const logs = await getLogs();
- await expect(logs).toEqual([]);
- });
- });
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